Bug 92 : new PGraphics(), PGraphics2(), PGraphics3() doesn't work very well
Last modified: 2006-11-05 15:08




Status:
RESOLVED
Resolution:
FIXED -
Priority:
P1
Severity:
normal

 

Reporter:
fry
Assigned To:
fry

Attachment Type Created Size Actions
testcase ARGB text/plain 2005-11-26 14:43 312 bytes

Description:   Opened: 2005-07-27 18:53
reported repeatedly, need to get this working again. didn't realize how
many people were creating their own BGraphics objects.
Additional Comment #1 From fry 2005-07-27 19:02
sometimes it's just a matter of calling defaults() on the new object, but
in general, this needs to be cleaned up, and may need a createGraphics()
command.

drawing a PGraphics2 doesn't seem to work.

new PGraphics2 objects are set as RGB, but on loadPixels/updatePixels
they're drawn as transparent and don't have their high bits set.

some additional links:
http://processing.org/discourse/yabb_beta/YaBB.cgi?board=SoftwareBugs;action=display;num=1115087536
http://processing.org/discourse/yabb_beta/YaBB.cgi?board=SoftwareBugs;action=display;num=1122515838
http://processing.org/discourse/yabb_beta/YaBB.cgi?board=Syntax;action=display;num=1118318573
Additional Comment #2 From fry 2005-09-26 16:23
*** Bug 160 has been marked as a duplicate of this bug. ***
Additional Comment #3 From lmg 2005-11-26 14:43
edit]
testcase ARGB

setting PGraphics3.format to ARGB results in all transparent fills and text.
strokes and pixels[] work fine.
Additional Comment #4 From fry 2006-11-05 15:08
fixed for 0120, though createGraphics() must be used instead.