Bug 160 : PGraphics3 ARGB -> no fill -> no text
Last modified: 2007-10-15 11:45




Status:
RESOLVED
Resolution:
FIXED -
Priority:
P2
Severity:
normal

 

Reporter:
lmg
Assigned To:
fry

Attachment Type Created Size Actions

Description:   Opened: 2005-09-25 12:06
PGraphics3 gfx;

void setup() {
size( 200,200, P3D );
gfx = new PGraphics3( 100,100,null );
gfx.defaults();
gfx.format = ARGB; // works fine with RGB
}

void draw() {
background( 0 );
gfx.background( 0xffCC0000 );
gfx.stroke( 0xff00CC00 );
gfx.fill( 0xff0000CC );
gfx.rect( 10,10, 80,80 );
image( gfx,50,50 );
}
Additional Comment #1 From fry 2005-09-26 16:23
probably alpha channel isn't getting set properly by PGraphics3.

*** This bug has been marked as a duplicate of 92 ***
Additional Comment #2 From fry 2006-11-22 14:24


*** This bug has been marked as a duplicate of 428 ***
Additional Comment #3 From fry 2007-10-15 11:45
fixed in release 0127.