Bug 955 : strokeWeight() produces ugly results with P2D, P3D, and OPENGL
Last modified: 2009-05-13 20:17




Status:
ASSIGNED
Resolution:
-
Priority:
P3
Severity:
normal

 

Reporter:
fry
Assigned To:
fry

Attachment Type Created Size Actions

Description:   Opened: 2008-10-17 07:42
With P2D, P3D, and OPENGL, series of connected lines (such as the stroke
around a polygon, triangle, or ellipse) produce unattractive results when
strokeWeight is set.

Need to implement proper stroke caps and joins. The math is nontrivial due
to edge cases, but anyone willing to help out, please do!
Additional Comment #1 From fry 2008-11-19 11:23
*** Bug 1026 has been marked as a duplicate of this bug. ***
Additional Comment #2 From fry 2009-05-13 20:17
*** Bug 1244 has been marked as a duplicate of this bug. ***
This bug is now being tracked here.