Bug 944 : blue line in OpenGL images with get(), save() or saveFrame() when height is an odd number
Last modified: 2009-07-13 11:12




Status:
RESOLVED
Resolution:
FIXED -
Priority:
P2
Severity:
normal

 

Reporter:
fry
Assigned To:
fry

Attachment Type Created Size Actions

Description:   Opened: 2008-10-05 20:27
just like the title says, should be a simple fix, just needs to happen. the
code that handles reading and flipping the pixels in the y direction is
just not looping correctly.
Additional Comment #1 From fry 2008-10-17 07:39
fixed for 0151.
Additional Comment #2 From frankBerg 2009-07-13 01:10
rev 0167expert - java 1.6.0_13-b03
vista32 aero disabled - nvidia geforce 9600gt

bug came back to life.

horizontal lines on geometry (not background) with odd height number when
using get() save() saveFrame() or doing it by hand. it even breaks the OS
printScreen function : it pastes the background called in setup() to the
clipboard.
++ odd flickering occurs inside draw which is not present with an even
height number.
Additional Comment #3 From fry 2009-07-13 11:12
can you file this as a new bug and include a short example that reproduces
the problem? the original bug has been fixed and what you're getting sounds
like it may be something else.