Bug 941 : Implement efficient version of copy() in PGraphicsOpenGL
Last modified: 2008-10-05 20:12




Status:
ASSIGNED
Resolution:
-
Priority:
P3
Severity:
normal

 

Reporter:
fry
Assigned To:
fry

Attachment Type Created Size Actions

Description:   Opened: 2008-10-05 20:12
currently calling loadPixels(), the PImage.copy() method, then
updatePixels(), which is ridiculously slow. simple to fix with just a
little time spent hacking a few lines of OpenGL code together.
This bug is now being tracked here.