FAQ
Cover
\
Build
\
Source
\
Bugs
\
Reference
\
Libraries
\
Tools
The bugs database has moved
here
.
Bug 933 : copy() does not update the screen with OpenGL
Last modified: 2008-09-29 11:11
P
roject:
processing
trash
Version:
unspecified
Co
m
ponent:
android
book
core
libraries
pde
reference
tools
web
Status:
ASSIGNED
Resolution:
-
Pr
i
ority:
P4
Severity:
normal
Platform
All
O
S:
All
Windows
Mac OS
Linux
Other
Reporter:
anna_banana
Assigned To:
fry
Attachment
Type
Created
Size
Actions
simple test; using default render engine shows desired results
application/zip
2008-09-29 07:24
13.84 KB
Description
: Opened: 2008-09-29 07:22
Render calls made after a copy() or a manipulation of pixels[] do not
render to screen when using the OGL render engine.
Using version 148 on Mac OSX and Windows XP.
Additional Comment
#1 From anna_banana 2008-09-29 07:24
edit
]
simple test; using default render engine shows desired results
Additional Comment
#2 From fry 2008-09-29 11:11
hm, i don't see anything obvious, not sure of the problem. though this will
be a lower priority because pixel operations in opengl are (currently) very
slow--you're generally better off using P3D if doing anything pixel-oriented.
This bug is now being tracked
here
.