Bug 538 : Server.write(bytes[]) hangs sketch on client disconnect.
Last modified: 2007-10-20 12:26




Status:
RESOLVED
Resolution:
DUPLICATE of bug 537
Priority:
P2
Severity:
normal

 

Reporter:
mellis
Assigned To:
fry

Attachment Type Created Size Actions
sketch demonstrating the problem application/zip 2007-03-22 09:16 521 bytes

Description:   Opened: 2007-03-22 09:15
See the attachment for details, but basically, my draw() function calls
server.write(byte[]). If I telnet to the sketch and then disconnect, I get:

java.net.SocketException: Broken pipe
at java.net.SocketOutputStream.socketWrite0(Native Method)

Then, a few loops throw the draw() function later, the sketch hangs: print
statements in both draw() and mousePressed() no longer execute.
Additional Comment #1 From mellis 2007-03-22 09:16
edit]
sketch demonstrating the problem

Run the sketch, telnet to localhost 5331, disconnect, and the sketch hangs.
Additional Comment #2 From fry 2007-03-28 15:42
got it, thanks again. still need to sit down with the net lib and kick it a
few times.
Additional Comment #3 From fry 2007-10-20 12:26


*** This bug has been marked as a duplicate of 537 ***