Bug 533 : OPENGL: smooth shapes with thick lines have gaps at joins
Last modified: 2007-03-11 12:36




Status:
RESOLVED
Resolution:
DUPLICATE of bug 123
Priority:
P2
Severity:
normal

 

Reporter:
Brad
Assigned To:
fry

Attachment Type Created Size Actions

Description:   Opened: 2007-03-11 06:35
what renders beautifully in the default renderer, has gaps and missing pixels at the joins in
OPENGL when the lineWeight is more than 1.

i am on mac powerbook G4 (osX 10.3.9), using rev 124.

the problem has also been reported at <http://processing.org/discourse/yabb_beta/
YaBB.cgi?board=OpenGL;action=display;num=1159148540>

code:

import processing.opengl.*;

void setup(){
size(800,800,OPENGL);
smooth();
background(255);
stroke(0);
noFill();
strokeWeight(5);
ellipse(100,100,200,70);
bezier(200,200, 300,300,500,300,600,20);
triangle(400, 400, 300, 500, 500,500);
rect(20,600,200,100);
beginShape();
curveVertex(random(800), random(800));
curveVertex(random(800), random(800));
curveVertex(random(800), random(800));
curveVertex(random(800), random(800));
curveVertex(random(800), random(800));
endShape();
}
Additional Comment #1 From fry 2007-03-11 11:36
http://processing.org/reference/troubleshooting/index.html#known

*** This bug has been marked as a duplicate of 123 ***