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Bug 487 : Font Rendering in P3D
Last modified: 2007-01-19 08:17
P
roject:
processing
trash
Version:
unspecified
Co
m
ponent:
android
book
core
libraries
pde
reference
tools
web
Status:
RESOLVED
Resolution:
DUPLICATE of bug
466
Pr
i
ority:
P3
Severity:
normal
Platform
All
O
S:
All
Windows
Mac OS
Linux
Other
Reporter:
Stephen Williams
Assigned To:
fry
Attachment
Type
Created
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Actions
Description
: Opened: 2007-01-19 05:53
I've had a look in the existing bug reports and couldn't find the problem.
I have also checked the latest release in which it is ok.
My problem is with the SVN version.
The following code renders properly...
import processing.core.*;
public class TestFont extends PApplet {
public void setup() {
size(100, 100);
}
public void draw() {
textFont(createFont("Verdana", 10, false));
background(0);
translate(5, 75);
text("test", 0, 0);
}
}
but when I use P3D the character bitmaps seem to be being clipped...
import processing.core.*;
public class TestFont extends PApplet {
public void setup() {
size(100, 100, P3D);
}
public void draw() {
textFont(createFont("Verdana", 10, false));
background(0);
translate(5, 75);
text("test", 0, 0);
}
}
Additional Comment
#1 From fry 2007-01-19 08:17
this is the same as
bug #466
, but thanks for the examples.
*** This bug has been marked as a duplicate of
466
***