FAQ
Cover
\
Build
\
Source
\
Bugs
\
Reference
\
Libraries
\
Tools
The bugs database has moved
here
.
Bug 483 : inconsistent behavior when resetting camera transforms in OPENGL and P3D
Last modified: 2007-10-20 13:04
P
roject:
processing
trash
Version:
unspecified
Co
m
ponent:
android
book
core
libraries
pde
reference
tools
web
Status:
RESOLVED
Resolution:
FIXED -
Pr
i
ority:
P3
Severity:
normal
Platform
All
O
S:
All
Windows
Mac OS
Linux
Other
Reporter:
ddf
Assigned To:
fry
Attachment
Type
Created
Size
Actions
zip file containing website linked in first comment
application/octet-stream
2007-01-29 19:58
37.64 KB
Description
: Opened: 2007-01-15 11:14
This page is a summary of different combinations of using perspective(),
camera() and hint(DISABLE_DEPTH_TEST) to reset the camera for 2D overlay
drawing:
http://code.compartmental.net/overlay_test/
Using version 0123.
Additional Comment
#1 From fry 2007-01-29 19:27
awesome, thanks for your thorough reporting. can you also zip up a copy of
the web page and images and add them as an attachment here?
Additional Comment
#2 From ddf 2007-01-29 19:58
edit
]
zip file containing website linked in first comment
Additional Comment
#3 From fry 2007-01-29 20:02
great, thanks again.
Additional Comment
#4 From fry 2007-10-20 13:04
fixed problem with DISABLE_DEPTH_TEST and opengl for 0131.
the other issues are, i believe, simply that P3D doesn't have proper
clipping planes (and opengl does). that either has another bug filed for
it, or one needs to be filed.