Bug 386 : modelX in beta releases not behaving the same as objectX in alpha releases
Last modified: 2006-11-05 15:46




Status:
RESOLVED
Resolution:
FIXED -
Priority:
P3
Severity:
normal

 

Reporter:
fry
Assigned To:
fry

Attachment Type Created Size Actions
sketch showing the problem application/octet-stream 2006-08-25 15:21 438 bytes

Description:   Opened: 2006-08-25 15:19
from axel kilian, see attached sketch:

the code depends on formerly objectX (which worked fine) and does not with
replacing objectx with modelX etc.

it shows that modelX Y Z is not working correctly ( I think) unless I am
misunderstanding it - the code should make to coinciindg spheres - but they
appear appart although modelx .. should have extracted the global x,y,z
from within the translation?
Additional Comment #1 From fry 2006-08-25 15:21
edit]
sketch showing the problem
Additional Comment #2 From fry 2006-11-05 15:46
fixed for release 0120.