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Bug 1378 : Panels get pushed to the background in OpenGL mode
Last modified: 2009-11-28 12:54
P
roject:
processing
trash
Version:
unspecified
Co
m
ponent:
android
book
core
libraries
pde
reference
tools
web
Status:
RESOLVED
Resolution:
INVALID -
Pr
i
ority:
P2
Severity:
normal
Platform
All
O
S:
All
Windows
Mac OS
Linux
Other
Reporter:
jeffg
Assigned To:
fry
Attachment
Type
Created
Size
Actions
Description
: Opened: 2009-11-28 12:52
Processing 1.0.9
MacOS X 10.6.2
This works if you take it out of OpenGL mode. I need it to work in OpenGL
mode, but it gets pushed behind the OpenGL canvas.
import processing.opengl.*;
void setup() {
size(300,200,OPENGL);
makeUI();
}
void draw() {
background(0);
}
void makeUI() {
setLayout(null);//lets us specify where to put objects
Panel p = new Panel();
p.setBounds(width/2-50,height/2-50,100,100);
p.setBackground(new Color(255,255,255));
add(p);
}
Additional Comment
#1 From fry 2009-11-28 12:54
You cannot use AWT panels:
http://processing.org/faq.html#java