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Bug 1350 : Bug in Minim's reverse FFT
Last modified: 2010-06-05 03:27
P
roject:
processing
trash
Version:
unspecified
Co
m
ponent:
android
book
core
libraries
pde
reference
tools
web
Status:
ASSIGNED
Resolution:
-
Pr
i
ority:
P2
Severity:
normal
Platform
All
O
S:
All
Windows
Mac OS
Linux
Other
Reporter:
Greger
Assigned To:
ddf
Attachment
Type
Created
Size
Actions
Description
: Opened: 2009-10-19 03:41
When trying to run the attached code, sound is only output for a second,
and then disappears. If I restart the sketch, the sound is back, but again,
only for a second.
I have tried this code on different machines, on different OS, and all with
the same result.
I've also tried it with bot earlier versions of processing, and minim, and
today again with the latest version.
[quote]
[color=#CC6600]import[/color] ddf.minim.*;
[color=#CC6600]import[/color] ddf.minim.signals.*;
[color=#CC6600]import[/color] ddf.minim.analysis.*;
[color=#CC6600]import[/color] ddf.minim.effects.*;
[color=#CC6600]class[/color] DrawWave [color=#CC6600]implements[/color]
AudioSignal
{
FFT fft;
DrawWave()
{
[color=#CC6600]this[/color].fft = [color=#CC6600]new[/color] FFT(bsize,
44100);
[color=#CC6600]this[/color].fft.setBand(20, 150);
}
[color=#CC6600]public[/color] [color=#CC6600]void[/color]
generate([color=#CC6600]float[/color][] signal)
{
[color=#CC6600]this[/color].fft.inverse(signal);
}
[color=#CC6600]public[/color] [color=#CC6600]void[/color]
generate([color=#CC6600]float[/color][] left,
[color=#CC6600]float[/color][] right)
{
[color=#CC6600]this[/color].generate(left);
[color=#CC6600]this[/color].generate(right);
}
}
Minim minim;
AudioOutput out;
DrawWave test;
[color=#CC6600]int[/color] bsize = 2048;
[color=#CC6600]void[/color] [color=#CC6600][b]setup[/b][/color]()
{
[color=#CC6600]size[/color](512, 512);
minim = [color=#CC6600]new[/color] Minim([color=#CC6600]this[/color]);
out = minim.getLineOut(Minim.MONO, bsize);
[color=#CC6600]background[/color](0);
test = [color=#CC6600]new[/color] DrawWave();
out.addSignal(test);
}
[color=#CC6600]void[/color] [color=#CC6600][b]draw[/b][/color]()
{
[color=#CC6600]background[/color](0);
}
[/quote]
Additional Comment
#1 From Greger 2009-10-19 04:36
// The code without the extra formatting
import ddf.minim.*;
import ddf.minim.signals.*;
import ddf.minim.analysis.*;
import ddf.minim.effects.*;
class DrawWave implements AudioSignal
{
FFT fft;
DrawWave()
{
this.fft = new FFT(bsize, 44100);
this.fft.setBand(20, 150);
}
public void generate(float[] signal)
{
this.fft.inverse(signal);
}
public void generate(float[] left, float[] right)
{
this.generate(left);
this.generate(right);
}
}
Minim minim;
AudioOutput out;
DrawWave test;
int bsize = 2048;
void setup()
{
size(512, 512);
minim = new Minim(this);
out = minim.getLineOut(Minim.MONO, bsize);
background(0);
test = new DrawWave();
out.addSignal(test);
}
void draw()
{
background(0);
}
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