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Bug 121 : point() and/or beginShape(POINTS) sometimes has trouble with OPENGL and JAVA2D
Last modified: 2008-10-05 20:45
P
roject:
processing
trash
Version:
unspecified
Co
m
ponent:
android
book
core
libraries
pde
reference
tools
web
Status:
RESOLVED
Resolution:
FIXED -
Pr
i
ority:
P4
Severity:
normal
Platform
All
O
S:
All
Windows
Mac OS
Linux
Other
Reporter:
Djingis_Kan
Assigned To:
fry
Attachment
Type
Created
Size
Actions
The test applet
text/plain
2005-08-12 09:06
5.16 KB
Description
: Opened: 2005-08-12 08:57
Hello,
I have prolem with 0091 Beta. I found a GLApplet on the net and tried to
get it running on 0091 Beta.
I got everything working, except for the old "point(x,y,z)" command:
neither "point(x,y,z);", nor "beginShape(POINTS);vertex(x,y,z);endShape();"
seems to draw anything.
Anything else, like "line(x1,y1,z1,x2,y2,z2);" or
"beginShape(LINE_STRIP);..." gives the correct result.
Then I tried to use the openGL commands directly and got some points (but I
just couldn't get all the matrices in sync), see the attachment.
And BTW, it was quite hard to find the list of already reported bugs, maybe
you should add "query.cgi" to the Bug-menu.
Regards,
Kan
Additional Comment
#1 From Djingis_Kan 2005-08-12 09:06
edit
]
The test applet
Additional Comment
#2 From fry 2005-08-12 09:09
it depends on your graphics card settings, unfortunately. on some machines
point() works just fine, on others it has trouble. will have to look into it.
Additional Comment
#3 From fry 2006-02-18 18:01
***
Bug 269
has been marked as a duplicate of this bug. ***
Additional Comment
#4 From fry 2007-02-03 09:11
additional background can be found at
bug #269
.
a fix is slated for 1.0.
Additional Comment
#5 From fry 2008-10-05 20:45
fixed for 0149.