Bug 121 : point() and/or beginShape(POINTS) sometimes has trouble with OPENGL and JAVA2D
Last modified: 2008-10-05 20:45




Status:
RESOLVED
Resolution:
FIXED -
Priority:
P4
Severity:
normal

 

Reporter:
Djingis_Kan
Assigned To:
fry

Attachment Type Created Size Actions
The test applet text/plain 2005-08-12 09:06 5.16 KB

Description:   Opened: 2005-08-12 08:57
Hello,

I have prolem with 0091 Beta. I found a GLApplet on the net and tried to
get it running on 0091 Beta.
I got everything working, except for the old "point(x,y,z)" command:
neither "point(x,y,z);", nor "beginShape(POINTS);vertex(x,y,z);endShape();"
seems to draw anything.
Anything else, like "line(x1,y1,z1,x2,y2,z2);" or
"beginShape(LINE_STRIP);..." gives the correct result.

Then I tried to use the openGL commands directly and got some points (but I
just couldn't get all the matrices in sync), see the attachment.

And BTW, it was quite hard to find the list of already reported bugs, maybe
you should add "query.cgi" to the Bug-menu.

Regards,

Kan
Additional Comment #1 From Djingis_Kan 2005-08-12 09:06
edit]
The test applet
Additional Comment #2 From fry 2005-08-12 09:09
it depends on your graphics card settings, unfortunately. on some machines
point() works just fine, on others it has trouble. will have to look into it.
Additional Comment #3 From fry 2006-02-18 18:01
*** Bug 269 has been marked as a duplicate of this bug. ***
Additional Comment #4 From fry 2007-02-03 09:11
additional background can be found at bug #269.

a fix is slated for 1.0.
Additional Comment #5 From fry 2008-10-05 20:45
fixed for 0149.