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Bug 1191 : P2D 2 vertex() line calls with fill() causes duplicate output-works fine in other renderers
Last modified: 2010-06-05 03:00
P
roject:
processing
trash
Version:
unspecified
Co
m
ponent:
android
book
core
libraries
pde
reference
tools
web
Status:
ASSIGNED
Resolution:
-
Pr
i
ority:
P2
Severity:
normal
Platform
All
O
S:
All
Windows
Mac OS
Linux
Other
Reporter:
Ira
Assigned To:
fry
Attachment
Type
Created
Size
Actions
particle engine
application/x-zip-compressed
2009-03-05 14:56
6.60 KB
Description
: Opened: 2009-03-05 14:35
Generates duplicate output.
e.g. snippet from code
// arrow shaft
beginShape();
vertex(-len/2, 0);
vertex(len/2, 0);
endShape();
Additional Comment
#1 From Ira 2009-03-05 14:41
(In reply to
comment #0
)
>
>
>
> Description: <!--
> addReplyLink(0);
> //-->[reply]
> Opened: 2009-03-05 14:35
>
>
>
>
> Generates duplicate output.
> e.g. snippet from code
> // arrow shaft
> beginShape();
> vertex(-len/2, 0);
> vertex(len/2, 0);
> endShape();
>
>
source:
http://iragreenberg.net/p5/particle_engine_07_v1-090305a.zip
Additional Comment
#2 From Ira 2009-03-05 14:56
edit
]
particle engine
This bug is now being tracked
here
.