Bug 1041 : Movie Loop example w/ Java2D
Last modified: 2010-06-05 03:59




Status:
RESOLVED
Resolution:
WONTFIX -
Priority:
P4
Severity:
normal

 

Reporter:
Daniel Shiffman
Assigned To:
fry

Attachment Type Created Size Actions

Description:   Opened: 2008-11-22 22:54
Intermittent error happens with playing a movie, only noticed it in Java2D.
Using the loop example, got an error (NullPointer I think?) with:

image(myMovie, mouseX-myMovie.width/2, mouseY-myMovie.height/2);

if I use a boolean in movieEvent to determine that a frame is ready,
everything works a-ok.

void movieEvent(Movie myMovie) {
myMovie.read();
started = true;
}

if (started) {
image(myMovie, mouseX-myMovie.width/2, mouseY-myMovie.height/2);
}
Additional Comment #1 From fry 2010-06-05 03:59
closing this bug, because we'll be replacing the current video library with
another sometime later this summer. as such, i won't be doing any more bug
fixes on the current video library. in the meantime, we recommend using
gsvideo, opencv, or one of the other video libraries that are available.