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Bug 102 : image() sometimes drawing wrong pixels in P3D
Last modified: 2007-01-29 16:27
P
roject:
processing
trash
Version:
unspecified
Co
m
ponent:
android
book
core
libraries
pde
reference
tools
web
Status:
ASSIGNED
Resolution:
-
Pr
i
ority:
P4
Severity:
normal
Platform
All
O
S:
All
Windows
Mac OS
Linux
Other
Reporter:
fry
Assigned To:
fry
Attachment
Type
Created
Size
Actions
sketch that reproduces the problem
application/zip
2005-07-27 20:10
6.44 KB
shows P3D image bug in Processing 0123
application/zip
2007-01-27 19:27
6.50 KB
Description
: Opened: 2005-07-27 20:09
there seems to be a bug in P3D where pixels get lost (are drawn wrong) in
images on the upper right side ... sounds strange, i know. here's the example:
Additional Comment
#1 From fry 2005-07-27 20:10
edit
]
sketch that reproduces the problem
Additional Comment
#2 From fjen 2007-01-27 19:27
edit
]
shows P3D image bug in Processing 0123
in Processing 0123:
upper right edge (to the right from the shadow) shows a grey vertical 1 pixel
line.
this example works in Processing 0124 (svn 3009), but the previous example has
gotten worse (all edges except the right one are missing).
thought i'd add this one as a counter-check.
Additional Comment
#3 From fry 2007-01-29 16:27
thanks for the additional info, though this will remain low priority
because P3D is only for fast graphics, and the image() quality will stink
for a while. P2D will be better once that returns.