Bug 1004 : OpenGL + Full Screen No Render
Last modified: 2008-11-08 06:50




Status:
RESOLVED
Resolution:
DUPLICATE of bug 923
Priority:
P2
Severity:
normal

 

Reporter:
scloopy
Assigned To:
fry

Attachment Type Created Size Actions

Description:   Opened: 2008-11-08 00:40
When I run a sketch with the --present option in OPENGL mode with size(screen.width,
screen.height) the render area is limited. On OS X it's a small ~150px by ~30px area in the
upper left corner, and on Windows it doesn't show at all. When not using --present everything
is normal.

I even tried values other than screen.width and screen.height, with the same result


import processing.opengl.*;

public class OopsGL extends PApplet
{
void setup()
{
size(300,300, OPENGL);
}

void draw()
{
background(random(256));
}
}


ryan
Additional Comment #1 From scloopy 2008-11-08 00:41
this is for the latest processing 155
Additional Comment #2 From fry 2008-11-08 06:50


*** This bug has been marked as a duplicate of 923 ***